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The Journal of Neuroscience, February 15, 1998, 18(4):1583-1594
Gaze-Centered Remapping of Remembered Visual Space in an
Open-Loop Pointing Task
Denise Y. P.
Henriques2,
Eliana M.
Klier3,
Michael
A.
Smith2,
Deborah
Lowy1, and
J. Douglas
Crawford2, 3
1 Centre for Vision Research and Departments of
2 Psychology and 3 Biology, York University,
Toronto, Ontario, Canada, M3J 1P3
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ABSTRACT |
Establishing a coherent internal reference frame for visuospatial
representation and maintaining the integrity of this frame during eye
movements are thought to be crucial for both perception and motor
control. A stable headcentric representation could be constructed by
internally comparing retinal signals with eye position. Alternatively,
visual memory traces could be actively remapped within an oculocentric
frame to compensate for each eye movement. We tested these models by
measuring errors in manual pointing (in complete darkness) toward
briefly flashed central targets during three oculomotor paradigms;
subjects pointed accurately when gaze was maintained on the target
location (control paradigm). However, when steadily fixating peripheral
locations (static paradigm), subjects exaggerated the retinal
eccentricity of the central target by 13.4 ± 5.1%. In the key
"dynamic" paradigm, subjects briefly foveated the central target
and then saccaded peripherally before pointing toward the remembered
location of the target. Our headcentric model predicted accurate
pointing (as seen in the control paradigm) independent of the saccade,
whereas our oculocentric model predicted misestimation (as seen in the
static paradigm) of an internally shifted retinotopic trace. In fact,
pointing errors were significantly larger than were control errors
(p 0.003) and were indistinguishable (p 0.25) from the static paradigm errors.
Scatter plots of pointing errors (dynamic vs static paradigm) for
various final fixation directions showed an overall slope of 0.97, contradicting the headcentric prediction (0.0) and supporting the
oculocentric prediction (1.0). Varying both fixation and
pointing-target direction confirmed that these errors were a function
of retinotopically shifted memory traces rather than eye position per
se. To reconcile these results with previous pointing experiments, we
propose a "conversion-on-demand" model of visuomotor control in
which multiple visual targets are stored and rotated (noncommutatively)
within the oculocentric frame, whereas only select targets are
transformed further into head- or bodycentric frames for motor
execution.
Key words:
spatial vision; visuomotor control; working memory; reference frames; retinotopic maps; saccades; arm movements
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INTRODUCTION |
How does the brain represent and
store visual space? When the eye is at rest, incident light from
different points in the visual field stimulates receptors at unique
locations on the retina. The total activity profile of these cells thus
provides a retinotopic map of target locations, where the central fovea
of the retina always corresponds to the object of current regard. This
organization is passed on relatively undisturbed to further cortical
and subcortical visuomotor maps (e.g., Hubel and Weisel, 1959 ; Sparks,
1989 ). However, this mapping is insufficient in itself to store spatial locations, because the spatial registry between the retina and external
space changes every time the eyes move (Howard, 1982 ; Miller and
Bockisch, 1997 ).
Nineteenth century investigators recognized that this "space
constancy" problem could only be solved if the brain somehow takes
eye movement into account, either via outflow (von Helmholtz, 1867 ;
Stark and Bridgeman, 1983 ) or inflow (Steinbach, 1987 ; Gauthier et al.,
1990 ) signals. Subsequent oculomotor experiments have shown that this
problem is indeed solved, in the sense that humans and monkeys can
saccade to correct target locations after intervening eye movements
(Matin et al., 1969 ; Hallet and Lightstone, 1976 ; Mays and Sparks,
1980 ; Miller, 1980 ; Schiller and Sandel, 1983 ; Sparks and Porter, 1983 ;
McKenzie and Lisberger, 1986 ; Honda, 1989 ; Schlag-Rey et al., 1989 ;
Schlag et al., 1990 ). Further experiments have suggested two possible
neural mechanisms for such oculomotor space constancy, each with very
different implications (e.g., Andersen et al., 1985 ; Goldberg and
Bruce, 1990 ). The traditional explanation is that the brain
continuously compares eye-centered retinal inputs with an internal
representation of eye position to derive a headcentric map of visual
space (Zee et al., 1976 ; Howard, 1982 ; Andersen et al., 1985 ). By
further taking head and body position into account (Soechting et al.,
1991 ; Flanders et al., 1992 ; Brotchie et al., 1995 ), this mechanism
could potentially provide a stable internal map of absolute space.
Alternatively, visual space could be represented in a dynamic
retinotopic map (Moschovakis et al., 1988 ; Goldberg and Bruce, 1990 ;
Waitzman et al., 1991 ). The correct spatial registry of this
oculocentric map with the external world would be maintained by
internally remapping retinotopic representations to compensate for each
eye movement. A complete oculocentric map of external space could
potentially be formed by extending this internal map beyond the actual
retinal range and adding depth information, but our subjective
intuitions of a stable internal map of absolute space would then be
somewhat illusory.
Thus far, these two models have proven surprisingly difficult to
distinguish experimentally. In theory, the eye-to-head reference frame
transformation in the headcentric model could be subserved by subtle
eye-position dependencies in posterior parietal cortex called "gain
fields" (Andersen et al., 1985 ; Zipser and Andersen, 1988 ), but this
still requires output to a headcentric map. With only a few exceptions
(e.g., Schlag and Schlag-Rey, 1987 ), the latter are rare compared to
the expanse of retinotopic maps in the cortex (for review, see
Moschovakis and Highstein, 1994 ). In line with the headcentric model,
perturbations in eye position can affect perceived target location, as
judged by pointing (Steinbach, 1987 ; Gauthier et al., 1990 ), but we
would point out that this proprioceptive modulation could very well
occur after the visual storage mechanism. The evidence cited for
dynamic retinotopic mapping is equally subtle, relying on subtle shifts
in sustained neural activity (Duhamel et al., 1992 ; Walker et al.,
1995 ) and psychophysically measured perceptual distortions near the
occurrence of saccades (Matin et al., 1969 ; Honda, 1989 ; Miller, 1989 ;
Cai et al., 1997 ; Ross et al., 1997 ). The purpose of the current study was to provide a two-tailed, mutually exclusive behavioral test between
these two models, based on localization errors that we observed when
eye movements occurred between viewing a target and pointing toward the
remembered location of the target.
Theory and logic behind the test
Normal human subjects are relatively accurate when pointing toward
a remembered target along the current direction of gaze (Gauthier et
al., 1990 ; Flanders et al., 1992 ), but when asked to point (open visual
loop) toward a peripheral target, they usually exaggerate the angular
retinal eccentricity of the stimulus (Bock, 1986 ; Enright, 1995 ). This
presumably occurs at some point in the visuomotor transformation for
arm movement, but exactly how or why this happens need not concern us
here. The important point is that it must happen at a level where
afferent spatial information is still encoded retinotopically. As a
result, this visuomotor error would have to occur at different stages
relative to the short-term memory storage stage of the oculocentric and
headcentric models. This forms the basic premise for our test.
Figure 1 illustrates the logic behind
this test and the different predictions of the headcentric and
oculocentric models. The "subject" initially looks straight ahead
toward a distant, briefly flashed target (solid
circle) (Fig. 1A, center).
Again, humans are normally quite accurate at pointing toward such a
target, but we now add a new variation. After viewing the target, the subject rotates the eyes 30° leftward (Fig. 1B,
center) and only then (Fig. 1C,D) points toward
the remembered target location. What will be the effect of this
intervening eye movement?

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Figure 1.
Schematic illustration of the headcentric
(left) and oculocentric (right) models of
visuospatial memory and the basic experimental design that we used to
test between them. The key observation that led to this test is that
subjects usually exaggerate the retinal eccentricity (independent of
eye position) of nonfoveal targets in the visuomotor transformation for
pointing (Bock, 1986 ; Enright, 1995 ), and this "retinal magnification
effect" must occur at different stages relative to the memory storage
process in the two models. A, Initially, the subject
looks straight ahead (center) toward a distant, briefly
flashed target (solid circle). An internal
representation of target direction is formed (dashed line) and is either retained in the oculocentric frame
(right) or transformed immediately into the headcentric
frame (left) by comparing the retinal signal with eye
position. In one dimension, the latter amounts to an addition of the
horizontal angles, i.e., 0° retinotopic + 0° eye position = 0° craniotopic or straight ahead. Humans are known to be quite
accurate at pointing toward the remembered locations of central,
foveated targets, but now a new "twist" is added.
B-D, After viewing the target, the subject rotates
(i.e., saccades) the eyes, e.g., 30° leftward (B,
center), and only then (C,
D) points toward the remembered target location (virtual
target). According to the headcentric model, the intervening eye
movement should have no systematic effect on the stable, headcentric memory trace (B, left) or, hence, on
subsequent pointing accuracy (C). In
contrast, the oculocentric model must compensate for the leftward gaze
shift by countershifting the retinotopic memory trace
(B, right), in effect rotating the
oculocentric direction vector 30° to the right (B,
gray sector). Now the subject must point based on a
peripherally shifted retinotopic memory trace (D,
gray sector). Based on previous observations, this
should result in an angular overshoot in pointing
direction (D, black sector) opposite to
the gaze line (thin arrow).
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According to the headcentric model (Fig. 1, left), the
retinal code would be read out almost immediately to form a headcentric map of visuomotor space. Thus, during initial target perception (Fig.
1A), the foveal stimulus would be compared with
current eye position (straight ahead) to compute and store a
headcentric target direction vector (dashed line).
This vector should remain stable after the subsequent eye movement
(Fig. 1B). (This indeed is the point of this model.)
Assuming for the moment (this will be tested below) that the static
position of the eye itself does not induce pointing errors (Hill, 1972 ;
Morgan, 1978 ), the headcentric model predicts that an intervening eye
movement will have little systematic effect on pointing accuracy (Fig.
1C).
In contrast, the oculocentric model (Fig. 1, right) states
that the retinal code is continuously updated and available until the
decision is made to execute a movement. This model stores a retinotopic
memory trace, defining an eye-centered target vector (Fig.
1A, right). This model must then
compensate for the leftward gaze shift (Fig. 1B) by
countershifting this retinotopic trace, in effect rotating the
oculocentric direction vector 30° to the right (gray
sector). Thus, if the subject makes use of the updated representation (which is the purpose of this model), he or she would
point based on a peripherally shifted retinotopic memory trace (Fig.
1D, gray sector). As mentioned previously,
human subjects are systematically inaccurate at pointing toward
peripheral retinal targets, usually exaggerating the angular
eccentricity of the targets (Bock, 1986 ). Therefore, even though the
target was only viewed with the fovea, such subjects should now show an
angular overshoot in pointing direction (Fig.
1D, black sector) opposite to the
current line of gaze (thin arrow). This prediction is
clearly different from that of the headcentric model. Because pointing behavior appears early in development and agrees well with verbal reports of perceived target direction (Gauthier et al., 1990 ), this
test (Fig. 1C vs D) should provide a secure
behavioral window into the mechanism of short-term spatial memory.
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MATERIALS AND METHODS |
Subjects. Nine right-handed human subjects
participated in the experiment; the first two subjects were aware of
the design and purpose of the experiment, another two were aware of its
general nature but not the specific test, and the rest were naive.
There was no qualitative difference or statistically significant
difference (p 0.198) in overall pointing
responses between these three groups in the final quantification (see
Fig. 7). Of the original nine subjects, two were later excluded from
quantitative analysis because they consistently failed to meet the
ocular fixation criteria delineated below (although qualitatively they
showed the same effects described below). Those remaining were four
females and three males, aged 23-42 years, with no known neuromuscular
deficits. This experiment was preapproved by the York Human
Participants Review Subcommittee.
Equipment. Subjects were seated in complete darkness with
their right arms resting unencumbered on their laps. The heads were mechanically stabilized with the use of a bite bar attached to a
personalized dental impression. Eye and arm orientations were measured
using the three-dimensional (3-D) search coil technique (Tweed et al.,
1990 ; Hore et al., 1992 ). Subjects were seated such that their heads
and upper arms stayed within the linear range at the center of three
mutually orthogonal pairs of Helmholtz coils 2 m in diameter.
Skalar (Delft, The Netherlands) eye coils [either two-dimensional
(2-D) or 3-D] were inserted into the anesthetized right eye of a
subject at the beginning of the experiment, and a more robust
"homemade" dual 3-D coil was secured with tape to the skin of the
lateral upper arm. All data were sampled by a personal computer at 50 Hz. As dictated by the 3-D coil method, the Helmholtz coils were
precalibrated with the use of similar coils (Tweed et al., 1990 ).
However, we also used a second, more standard calibration procedure, in
which gains and biases were adjusted to match the expected signals when
subjects looked and pointed toward continuously illuminated targets at
known positions (0°, 15°, and 30° horizontal eccentricity). The
latter data were gathered at the end of the experiment (and adjustments
were made off-line), so that this visual feedback could not influence
experimental performance.
A matte black tangent screen was fixed at exactly 110 cm from the
center of a subject's eyes, parallel to the vertical and horizontal
magnetic fields. The subject's seated height was adjusted so that the
right eye was directly aligned with the central target on this screen.
Targets consisted of 3 mm light-emitting diodes (LEDs) (0.17° in
diameter and 2.0 mcd luminance) controlled peripherally by a second
computer. The Helmholtz coils were also painted matte black, and the
forward portion of the coils was coated further with black velvet to
eliminate reflections from the LEDs. During experiments, feedback
signals from the LEDs were also recorded to ascertain their exact
illumination durations. Finally, signals were recorded from a
push-button held in the subject's left hand that was used to indicate
when the subject believed that the right arm was pointing accurately at
the target. Peripheral electronic modules, computers, an oscilloscope
for on-line monitoring of eye and arm position, and the experimenters
were located in an adjacent closed room.
Experimental paradigms. A related previous experiment used a
central ocular fixation target and varied the eccentricity of the
pointing target to show that retinal displacement was exaggerated (Bock, 1986 ). However, different displacements of arm position could
bring in confounding motor effects (e.g., Bock and Eckmiller, 1986 ).
Therefore, we asked subjects to point (with the arm fully extended)
toward a central target light (T) mounted directly in front of the right eye, and we varied the horizontal angle of the
illuminated fixation light (F). Subjects were
instructed to point as accurately as possible in all paradigms, but
only when all stimulus lights were extinguished such that arm movements were made in the complete absence of visual cues.
Figure 2 provides temporal information on
LED illumination and schematic eye (dashed line) and
arm (solid line) trajectories for our three basic
experimental paradigms. In the basic control paradigm, subjects
visually fixated T (illuminated for 1.4 sec) and then
pointed toward the remembered location of T after it was
extinguished (Fig. 2A). An auditory tone (*) signaled
the subject to lower the arm to its resting position and prepare for the next trial. The purpose of this paradigm was to establish the basic
accuracy of pointing toward a remembered central target. In the second
control-type paradigm (Fig. 2B), subjects looked continuously at an eccentric F. After 0.7 sec had passed,
T appeared for 0.7 sec, and then both lights were
extinguished. Subjects then pointed to the remembered location of
T, while keeping gaze fixed at the location of F.
Consequently, in this paradigm, the eyes did not move during the trial,
and they never fixated on T. We called this second control
the "static" paradigm to reflect the stationary posture of the
eyes. The purpose of this paradigm was to establish a control pattern
of pointing errors for each subject when pointing toward a retinally
peripheral (but craniotopically central) target.

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Figure 2.
Schematic representation of our three paradigms.
Horizontal eye (dashed lines) and arm (solid
lines) positions are plotted schematically against time.
Thick black boxes indicate the location and duration of
the pointing target (T) and fixation
(F) lights; downward arrows
identify the approximate time of selection for final pointing
direction; and * indicates the time of the auditory warning signal.
A, Control paradigm. B, Static paradigm.
C, Dynamic paradigm. See Materials and Methods for
explanation.
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The final paradigm provided the test illustrated in Figure 1. In this
paradigm (Fig. 2C), the subjects were required to initially look at the central T, which remained illuminated for 750 msec. At the moment that T was extinguished, F
was illuminated for 500 msec. Subjects were required to saccade toward
and fixate F. When F was extinguished, subjects
were required to continue fixating their gaze on the location of
F and to point toward the remembered location of
T (in complete darkness). The resulting time course was long
enough that the final pointing direction could not be affected by
transient visuomotor distortions related to saccades or target jumps
(e.g., Miller, 1989 ; van Sonderin et al., 1989 ; Cai et al., 1997 ). We
called this the "dynamic" paradigm to emphasize the saccade that
intervened between viewing and pointing toward the central target.
Based on the results of a previous study (Bock, 1986 ), we positioned
LEDs 15° to the right and left of the central target to serve as our
standard fixation lights, but we also tested a wider range of
Fs along the horizontal meridian. Furthermore, Bock (1986)
varied both the pointing-target and fixation direction to confirm that
the observed pointing errors were a function of retinal displacement
rather than of eye position. We used the same approach with our new
dynamic paradigm as a final control, i.e., we repeated our measurements
with two additional horizontal positions for the T. In
preliminary trials, in which leftward and rightward fixations were
interleaved, subjects sometimes reported a vague (presumably
proprioceptive) sensation that they were pointing in different
directions (i.e., see Fig. 3), even though they believed that they were
faithfully pointing toward the remembered location of the central
target light. Henceforth, and in all data reported here, we did not
interleave fixation lights but rather repeated the same F
for several trials, with a pause before the next set of trials. With
this change, subjects reported no conscious awareness that they were
making any pointing errors. Subjects were required to practice our
paradigms for ~15 min within 2 d of the experiment to avoid
confusion during the experiment but did not receive any visual feedback
on their performance until the calibration trials at the end of the
actual experiment.
These factors led to the following order of paradigms in each
experiment: (1) control paradigm, 20 trials; (2) static paradigm, F 15° left, 20 trials; (3) static paradigm, F
15° right, 20 trials; (4) static "series" (F ordered
30° left, 15° left, 5° left, 0°, 5° right, 15° right, then
30° right; five trials then pause at each F); (5)
dynamic paradigm, F 15° left, 20 trials; (6) dynamic paradigm, F 15° right, 20 trials; (7) standard dynamic
series (F ordered 30° left, 15° left, 5° left, 0°,
5° right, 15° right, then 30° right; five trials then pause at
each F); (8) dynamic series, T shifted
15° right; and (9) dynamic series, T shifted 30° right;
10 calibrations.
Data analysis. The three components recorded from the
"normal" ocular coil were treated as a "gaze vector,"
calibrated such that it pointed straight forward along the visual axis
when subjects stared at T. Our 2-D figures show the vertical
and horizontal components of these vectors as they project onto the
plane of the tangent screen. For quantification, the orthogonal
projections of these vectors have been converted into angular measures
of vertical and horizontal orientation (Crawford and Guitton, 1997 ). Arm coil signals were used to compute quaternions (Tweed et al., 1990 ;
Hore et al., 1992 ), which were then converted into "pointing vectors" (Tweed et al., 1990 ) similar to our gaze vectors and also
into angular measures of upper arm position. For final orientations with the elbow fully extended and locked, this uniquely specified the
pointing direction of the arm. Because the arm does not point directly
at the target during visual pointing, but rather aligns the finger tip
with the visual axis (Soechting et al., 1991 ), a description of arm
position could be complex. However, this potential pitfall was easily
avoided with the quaternion technique, because coil signals recorded
while pointing at T during calibrations became the reference
position to which all other positions were referred. Thus, all eye and
arm positions were measured relative to the orientations recorded while
looking and pointing toward the central light. This provided a
sensitive and accurate measure of relative pointing errors for our
test, while allowing us to confirm that the eyes were held or shifted
according to instructions.
Final fixation and pointing positions (Fig. 2, downward
arrows) were selected visually according to the criteria
that the pointing button must be depressed, arm position must have
reached its greatest degree of stability, and the eye and arm movements correctly followed (in timing and magnitude) the requirements of the
paradigm. Data trials were also rejected if subjects failed to maintain
gaze eccentricity within 80% of F. This allowed a maximum
allowable ocular fixation error of 1, 3, and 6°, respectively, at 5, 15, and 30° eccentricity of F. In practice, almost all
fixation errors were smaller, and because of the nonlinear saturating
nature of the effect described below, even maximal fixation errors
would apparently have little effect on arm position. Statistical
analysis was performed with the SPSS Statistical Package.
Subjective experiment. While examining the quantitative data
below, it may help the reader to note that our three paradigms can be
repeated subjectively without experimental apparatus. For example,
foveate a central visual target, close the eyes while maintaining
fixation, point at the target, and then open the eyes to see the result
(control paradigm); next, without moving the head, view the central
target while fixating peripherally, close the eyes while carefully
maintaining peripheral fixation, point, and then open the eyes (static
paradigm); finally, foveate the central target, close the eyes, saccade
horizontally, point while maintaining peripheral fixation, and then
open the eyes (dynamic paradigm). An effect can sometimes be detected
in this subjective version of our experiment, particularly if fixations
in both directions are used. However, the effect seems to dissipate (at
least temporarily) over time, perhaps because of visual feedback (which
was not available in the experiment below).
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RESULTS |
Standard 15° stimuli
Figure 3A-C illustrates
our three basic paradigms and the typical performance of one subject
over the time course of five trials. In each case, the horizontal
position of the central target (black box), the 15°
leftward fixation light (hatched box), the eye
(thin trace), and the arm (thick
trace) are plotted as a function of time and aligned across
five consecutive trials. Figure 3A illustrates the control
paradigm, in which gaze is maintained on the target even after it is
extinguished. The upper arm was initially at its resting position and
then shifted leftward (and upward) when the light was extinguished,
finally coming to rest at an accurate pointing orientation. In the
second static paradigm (Fig. 3B), subjects continually
looked toward a peripheral fixation light, 15° left, while the
central target light was flashed. In this case, final pointing
orientation was not accurate but rather missed by several degrees to
the right. Finally, the dynamic paradigm is illustrated in Figure
3C. As indicated by the eye trace, subjects initially fixated on the flashed central target and then saccaded toward the briefly illuminated fixation light after the first light was
extinguished. Again, the final pointing direction missed to the right.
Note that in each of our three paradigms, final gaze direction was
maintained during pointing, and the arm only began moving after all
LEDs had been extinguished, such that pointing occurred in complete
darkness.

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Figure 3.
Trajectories of the eye and arm in the three basic
paradigms. A-C, Horizontal eye (thin
traces) and arm (thick traces) positions plotted
against time for five consecutive trials for one subject. Black
boxes indicate the central pointing-target light;
hatched boxes indicate the 15° leftward fixation
light. A, Control paradigm. B, Static
paradigm. C, Dynamic paradigm. D-F,
Two-dimensional eye (solid diamonds) and arm
(open squares) trajectories for the same subject for
five trials in each paradigm. D, Control paradigm. E, Static paradigm, 15° leftward fixation target.
F, Dynamic paradigm, 15° leftward final fixation
target.
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Figure 3D-F shows the same five consecutive trials for each
paradigm but now provides two-dimensional eye (solid
diamonds) and arm (open squares)
trajectories (excluding the return trajectories shown in
A-C). The curving orientation trajectory of the upper right
arm is now evident, as it went from the resting position toward full
extension. In the control condition (Fig. 3D), one can again
see that the central target was continuously fixated by 2-D gaze
(solid diamonds) and was accurately acquired by the arm. In the static paradigm (Fig. 3E), gaze was continuously
maintained on the 15° leftward fixation light, and the arm
(open squares) now arced toward an inaccurate final
pointing direction, missing to the right when compared with the
control. Finally, in the dynamic paradigm (Fig. 3F),
2-D gaze was initially maintained centrally (solid
diamonds) but then shifted 15° to the left where it was held. Once again, the subject missed, now pointing to the right. From
this figure, one might get the impression that the peripheral deviations of the eye caused the arm to undershoot its target (Fig.
3E,F), but as we shall see, this was only part of a
more complex pattern of errors. To illustrate the full pattern, we will
henceforth focus on the final steady-state directions of ocular
fixation and pointing.
Figure 4 shows final 2-D gaze
(circles) and pointing ( squares)
directions plotted for 20 trials in one archetypical subject (left) and for the computed means (across 20 trials) of all
seven quantified subjects (right). Figure 4, A
and B, shows data from the control paradigm. In this case,
pointing responses were relatively accurate (compared with the other
paradigms), with an overall slight leftward and downward bias. On
average, across the individual means (Fig. 4B),
subjects erred by only 1.70° left [±0.80° (SE)] and 1.94° down
[±0.94° (SE)]. Because the vertical undershoot did not vary
between paradigms, and because only horizontal eye position was
manipulated, we will henceforth focus on horizontal pointing
performance.

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Figure 4.
A-F, Final 2-D pointing direction
of arm (open squares, solid squares) and
eye (open circles, solid circles)
relative to central target light in the control (A,
B), static (C, D), and
dynamic (E, F) paradigms for 20 trials in one subject (A, C,
E) and for averaged responses for all subjects
(B, D, F).
G, Scatter plot of mean individual horizontal pointing
errors (in the dynamic paradigm) as a function of mean individual
horizontal errors (in the static paradigm). H, Scatter
plot as described for G but after subtraction of control
horizontal pointing errors (i.e., mean dynamic minus control vs mean
static minus control). Open symbols indicate 15°
rightward fixation tasks; solid symbols identify 15°
leftward fixation tasks.
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In Fig. 4C-F, solid squares represent
pointing performance during 15° leftward fixation (solid
circles), whereas open squares denote
performance with 15° rightward fixation (open
circles). Results from both the static (Fig.
4C,D) and dynamic (Fig. 4E,F) paradigms are shown. Pointing was much less accurate in the static task
(Fig. 4C,D) than in controls. The stochastic variations
within subjects (e.g., Fig. 4C) were not significantly
different from controls (p 0.198), but the
mean pointing values (Fig. 4D) were less accurate in
the static paradigm and more variable between subjects. On average,
subjects erred 2.17° ± 0.67 to the right (solid
squares) when fixating to the left (solid
circles) and erred 1.84° ± 0.97 to the left (open
squares) when fixating to the right (open
circles) (mean ± SE between subjects). Averaged together and compared with the actual retinal eccentricity (~15°), this represented an overestimation of 13.4% (± 5.1 SE between subjects). Some of this variance between subjects was reduced when the
bias present in the controls (Fig. 4B) was subtracted out. Statistical analysis (pairwise t tests) showed that
final pointing directions in the static task were significantly
different (p 0.01) from the directions in
controls in all cases, except during rightward fixation in one subject.
This confirmed that subjects made systematic errors in pointing toward
remembered targets when gaze was deviated peripherally, as required for
our dynamic paradigm test to work (Fig. 1). Although not present in all
subjects, the trend was for subjects to overshoot the target in the
direction opposite to the fixation point, as reported previously (Bock,
1986 ; Enright, 1995 ).
Next came the crucial dynamic test (Fig.
4E,F). Recall that the headcentric model
predicted a final pointing distribution similar to that of the control
(Fig. 4A,B), whereas the oculocentric model predicted
errors similar to those seen in the static paradigm (Fig.
4C,D). The latter prediction held; the dynamic data (Fig. 4E,F) were qualitatively indistinguishable from the static
data. Again, variability within subjects was not significantly
increased (p 0.159), but the individual
pointing distributions (solid squares, open
squares) for left (solid circles) and right
(open circles) fixations were significantly different
from those for controls (p 0.001 in all but
one fixation direction in one subject, where p was 0.05). Mean horizontal pointing error, relative to fixation direction,
averaged across subjects was 3.40° ± 0.98 (SE) for leftward fixation
and 1.70° ± 1.20 for rightward fixation. This represented an overall
mean exaggeration of 17% (± 6.9%, SE across subjects). Moreover,
average horizontal pointing errors across subjects (Fig.
4D,F) were not significantly different between the static and dynamic tasks (p 0.25),
whereas both were significantly different from those in the control
task (p 0.003).
Figure 4G graphically illustrates the similarities between
the results of the static and dynamic paradigms by plotting the mean
horizontal "dynamic error" as a function of mean horizontal "static error" for each subject. By calculating regression lines and correlations for these data, we generated a set of predictions that
were independent of the degree of error in any individual subject: the
headcentric model predicts a slope and correlation of zero (i.e., no
systematic relationship between dynamic and static pointing error),
whereas the oculocentric model predicts an ideal slope and correlation
of 1.0 (dynamic error = static error; assuming that the internal
remapping mechanism worked perfectly). Actual slopes and correlations
were 1.17 and 0.897 (dotted line) for rightward
fixation (open squares), 1.06 and 0.721 (dashed line) for leftward fixation (solid
squares), and 1.15 and 0.926 (solid line)
when both data sets were combined. One might wonder whether some of
this correlation might be caused by biases that were constant across
tasks within subjects but varied between subjects. To control for this,
we subtracted the control paradigm errors from the static and dynamic
errors in each subject and then replotted the comparison (Fig.
4H). This reduced the usable variance in the leftward
fixation data (solid squares), but the overall slope
and correlation remained high (1.39 and 0.912), consistent with the
oculocentric model.
Static and dynamic series
The preceding results were consistent with the predictions of the
oculocentric model (Fig. 1) across subjects but did not supply a direct quantitative measure for performance within
individual subjects. To provide such a test, we asked each subject to
repeat both the static and dynamic paradigms five times for each of a series of seven fixation lights in the horizontal plane. Figure 5 illustrates the pointing performance in
this task, again showing final 2-D gaze (solid
circles) and pointing (open squares)
vectors for one subject (this subject showed a pattern of pointing
errors closely resembling the average pattern shown below but with a greater than average magnitude). Data for all seven fixation targets are shown (from 30° left to 30° right), but each plot is staggered vertically by 8° to reduce overlap. Dashed lines
join the corresponding groups of gaze and pointing directions. Both the
static paradigm (Fig. 5A) and the dynamic paradigm (Fig.
5B) produced a characteristic pattern of pointing errors as
a function of final fixation position. The important point is that this
pattern is almost indistinguishable in these two conditions; as final
gaze direction (solid circles) proceeded from left to
right, pointing errors (open squares) proceeded from
right to left.

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Figure 5.
Static and dynamic series. Final 2-D arm pointing
directions (open squares) and eye fixations
(solid circles) in one subject are shown, staggered 8°
vertically for each of the seven different fixation lights.
A, Static series. B, Dynamic series.
Dashed lines join the corresponding groups of gaze and
pointing directions.
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To quantify these individual patterns, we averaged the horizontal
pointing errors (across trials) for each fixation target and plotted
these as a function of horizontal eye position. Figure 6 shows such plots for both the static
(dashed lines) and dynamic (solid lines) series,
for each of the seven individual subjects (Fig.
6A-G). There was considerable variability in the
pattern between subjects, particularly in their overall horizontal
bias. However, the grand mean (Fig. 6H) across the
individual curves showed the same saturating pattern of retinal
overestimation reported by Bock (1986) , with a moderate right-left
asymmetry. More importantly, in each case there was a striking
similarity between the pattern of errors in the static and dynamic
series. Using pairwise t tests for the two directions and
comparing the mean responses of all subjects, we found that the dynamic
and static series were not significantly different for the leftward
fixation directions (n = 3 lights × 7 subjects = 21; p = 0.518) or the rightward
fixation directions (n = 21; p = 0.524).

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Figure 6.
Final horizontal pointing errors in the static
(dashed lines) and dynamic (solid lines)
series averaged across trials and plotted as a function of angular eye
displacement relative to the pointing target for each subject
(A-G) and further averaged across subjects
(H). Vertical lines
indicate SEs between means of subjects.
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The final step of this analysis was to collapse the data in Figure 6
into a single, direct measure of fit to the two models. This was
accomplished by plotting mean horizontal dynamic pointing error as a
function of mean static error at each of the final fixation targets,
providing a total of seven data points for each subject. (This is
similar to the approach taken in Fig. 4G, but now we are
quantifying performance within individual subjects.) Regression fits to these plots thus provided a test that was
independent of individual variations in the error pattern (Fig.
6A-G). Figure 7A shows the slopes predicted
by the two models. Again, the headcentric model predicted a slope
(dotted line) and correlation of zero, because dynamic
errors should equal control errors independent of static paradigm
errors at peripheral targets. In contrast, the oculocentric model
predicted that dynamic error would equal static error (assuming that
the internal remapping mechanism worked perfectly and assuming zero
biological noise). Thus, the oculocentric model predicted an ideal
slope (Fig. 7A, dashed line) and
correlation of 1.0. Figure 7B shows the actual computed
slope for one subject, and Figure 7C shows slopes for all
subjects. Figure 7D shows the regression fit (solid
line) to the mean across-subject errors shown in Figure
6H. This average data had a slope of 1.20 and correlation of 0.99. Figure 7D also shows the grand mean of
all the individual slopes (dashed line), which was
0.97 ± 0.13 (± SE between subjects). Thus, according to the
predictions of our models (Fig. 1), the data clearly supported the
oculocentric hypothesis.

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Figure 7.
Regression lines for horizontal pointing errors in
the static and dynamic series. A, Predicted slopes of
the oculocentric model (dashed line) and headcentric
model (dotted line) of visuospatial memory.
B, Regression line of average pointing responses in one subject. Error bars represent SEs of each mean. C,
Similar regression lines for all seven subjects. D,
Grand average slope (dashed line), i.e., average of the
seven individual slopes, and slope fit to the indicated averages of
means across all subjects (solid line).
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Effect of retinal error versus eye position
The pattern of pointing errors that we have described cannot be
accounted for by differences in initial or final body and head posture,
initial arm position, or the pointing-target position, because all of
these were held constant. However, our test would be invalid if the
dynamic paradigm pointing errors were caused by a headcentric
dependence of pointing direction on final eye position, rather than
retinal displacement per se. In particular, if instantaneous eye
position distorted the moment-to-moment perception of target direction,
as suggested by some (Hill, 1972 ; Morgan, 1978 ), then pointing errors
like those described above could also occur with the headcentric model
of visual memory (Fig. 1C). Thus, a final experiment was
required to control for this contingency. Bock (1986) did this (in a
test similar to our static paradigm) by varying both the
pointing-target and the fixation direction. To similarly control for
this in our new dynamic paradigm, we asked subjects to repeat the
multiple-fixation dynamic series (Fig. 6) twice more but now with the
T at 15° and 30° to the right.
Figure 8A shows the
mean (across subjects) pointing error curves for these three data sets,
plotted as a function of final horizontal eye position. The two new
curves were similar to the original but shifted by ~15° intervals
(Fig. 8A). The points that appear to be shifted
vertically with respect to each other at 0°, 15°, and 30° right
were indeed significantly different (across subjects, p 0.001). However, note that these statistical differences disappeared
and the plots collapsed into a single curve (Fig. 8B)
when replotted as a function of gaze displacement relative to the
target light (the reverse of angular retinal displacement of the
target). Thus, the pointing errors observed in these paradigms were
clearly a function of gaze-centered retinal displacement rather than
eye position or any other head-centered variable, confirming the
assumption of our previous test (Fig. 1).

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Figure 8.
Three series of average (across subjects) pointing
responses to three different Ts: center (solid
squares), 15° right (solid diamonds), and
30° right (solid triangles). In each case, the subject
always began the trial by fixating T and only saccaded peripherally when T was extinguished. A,
Plotted as a function of fixation direction, i.e., eye-in-head
position. B, Plotted as a function of gaze relative to
target. The latter is the negative of retinal displacement. (We used
this reversal so that the slope could be more easily compared with that
in A.) Only fixation targets at 15° intervals are
plotted, so that all points are vertically comparable in both
coordinate systems.
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DISCUSSION |
Miscalibrations in reading the retinal code
The practical implication of this study is that human subjects
misestimate the retinal eccentricity of peripheral targets when
pointing in the absence of visual feedback, even if they have only
momentarily glanced away from a central target (e.g., Fig.
4E). The general trend of both our static and dynamic
paradigm results confirmed that peripheral retinal displacement is
exaggerated in most subjects (Bock, 1986 ; Enright, 1995 ). For example,
if an artist were to glance at a specific site on a painting, look away
toward the subject, and then dab blindly at the remembered location, he
or she would very likely miss in the direction opposite to current gaze
(for a more dramatic example, think of aiming a handgun in this
manner). Presumably these visuomotor errors occur because we have
little experience in pointing at or manipulating visual targets that we
are not simultaneously foveating, and thus we have not properly
calibrated the system for this task (although it is unclear why
horizontal retinal error would consistently be exaggerated). Thus, as
suggested in Materials and Methods, this effect would probably
dissipate if subjects were trained to point toward retinally peripheral
targets in the presence of visual feedback.
Although we cannot know exactly where or how these visuomotor
distortions occurred in the brain, four points are evident. First,
because we used a constant central pointing target and only varied eye
position, these errors cannot be attributed to a purely arm-related
motor effect. Second, because they occurred to the same degree in both
our dynamic and static paradigms (in which the eyes did not move), they
cannot be attributed to errors in an eye movement efference copy.
Third, they cannot be attributed to distortions in the retinotopic maps
for vision. Because any point on a topographic sensory map can
potentially be mapped onto any type and magnitude of motor output, this
is clearly a question of visuomotor calibration, or what one might call
the visual readout mechanism. This point is illustrated by several
recent experiments in which the visuomotor calibration process was
shown to be quite local, e.g., to a single arm (Thach et al., 1992 ) or
even to certain positions of one arm (Gharamani et al., 1996 ). Fourth,
our final test (Fig. 8) confirmed that the calibration errors in our
experiment were a function of retinal displacement (Bock, 1986 ) rather
than eye orientation (Hill, 1972 ; Morgan, 1978 ) or any other
headcentric variable. In other words, they can be simulated as gain
errors in models that use a retinotopic frame at any point (e.g.,
Zipser and Andersen, 1988 ; Moschovakis and Highstein, 1994 ) but cannot be simulated within an exclusively headcentric frame. This last point
is central for the main goal of this study.
Storage and remapping of visual space in an oculocentric frame
The main purpose of this investigation was to use the visuomotor
errors described above to gain insight into the internal mechanism for
short-term storage of spatial vision. Provided that (1) the visuomotor
readout mechanism for pointing distorts peripheral retinal codes, (2)
the headcentric model requires this readout process to occur
before it is stored, and (3) the oculocentric model predicts
shifts in retinotopic memory traces and allows these traces to be read
out after the storage stage, then these models make the
following mutually exclusive predictions (Fig. 1C vs
D). The headcentric model predicts that the intervening eye
movements in our dynamic paradigm would have no systematic effect on
pointing performance, whereas the oculocentric model predicts that the
dynamic paradigm would induce a pattern of errors indistinguishable
from that observed in our static paradigm. Clearly, our data (Figs.
4-7) support the predictions of the oculocentric model. The average
dynamic and static error slope (0.97) was remarkably similar to that
predicted by the oculocentric model (1.0). Furthermore, this model can
account for the individual subject variations in the static and dynamic
error slopes (Fig. 7C) as small biases and gain errors to
the oculocentric remapping process. The headcentric model provides no
provision to explain these data.
The remarkable biological implication is that, contrary to subjective
intuition, the brain does not necessarily possess a stable map of
absolute or even bodycentric visual space. Instead, it seems to
represent space relative to current gaze direction, such that internal
representations of visual targets must be remapped for each eye
movement to retain the correct spatial registry with the world
(Moschovakis et al., 1988 ; Goldberg and Bruce, 1990 ; Duhamel et al.,
1992 ; Moschovakis and Highstein, 1994 ; Walker et al., 1995 ; Mazzoni et
al., 1996 ). Although this mechanism was first suggested by the
oculomotor studies cited above, our results suggest that it is a more
general spatial mechanism. [There is some debate whether such
mechanisms pertain more closely to vision (Duhamel et al., 1992 ; Tian
et al., 1996 ) or to motor intent (Mazzoni et al., 1996 ; Snyder et al.,
1997 ), but our data cannot make this distinction.] This is consistent
both with recent single-unit recordings in the primate frontal cortex
(Tian et al., 1996 ; Mushiake et al., 1997 ) and with the well documented
reports of transient perceptual distortions around the time of a
saccade (Miller, 1989 ; Cai et al., 1997 ; Ross, 1997 ). Note that the
brain could use several reference frames to map sensory space, so long
as they are properly interconverted for behavior (Harris et al., 1980 ;
Jay and Sparks, 1984 ). For example, we may have obtained a different
result if we had asked subjects to judge the craniotopic "straight
ahead" without a visual target. However, gaze-centered remapping is
very likely the dominant mechanism in storing visual information. The potential advantage is clear; it capitalizes on abundantly available retinotopic cortical machinery to keep the spatial reference point (current gaze) centered within the visual field, on the object of
greatest interest, and at the region of highest neural acuity (the
fovea).
In light of these conclusions, it is timely to point out that current
models for this process will not work in real 3-D space. These models
subtract translation-like saccade vectors from similar retinotopic
vectors (retinal error) to provide final retinal error (Goldberg and
Bruce, 1990 ; Moschovakis and Highstein, 1994 ). However, eye movements,
being rotations, do not add or subtract commutatively. This problem was
first raised in the context of ocular motor control (Tweed and Vilis,
1987 ), in which it may in part have a muscular solution (Demer et al.,
1995 ; Crawford and Guitton, 1997 ). In contrast, retinotopic remapping
is purely an issue of internal representation, so there can be no
trivial mechanical solution here. The problem of noncommutativity is
most easily seen when the eyes and head rotate in the torsional/roll
dimension, (Crawford and Vilis, 1995 ; Crawford and Guitton, 1997 ).
Ocular torsion disrupts the registry between the world and the retina,
but the rotation vectors for such movements do not subtract from
retinal error vectors in any meaningful way. Moreover, similar problems
can be demonstrated for horizontal and vertical movements (see Tweed et
al., 1994 , their Appendix), and the resulting errors would tend to
accumulate over the course of several saccades. However, these problems
are eliminated if we replace the idea of vector subtraction with a
noncommutative model that multiplicatively rotates retinal
representations by the inverse of each eye rotation in space. Toward
stimulating further research in this vein, we have supplied a
mathematical model in Appendix that will correctly simulate remapping
during 3-D eye, head, and body rotations. Appendix then describes how
this model can be tested via 3-D extensions of previous multiple eye
movement tasks (e.g., Matin et al., 1969 ; Duhamel et al., 1992 ).
Visual representation versus visuomotor control
At first glance, our conclusions seem to contradict previous
arguments that an eye position-dependent eye-to-head reference frame
transformation is required for the execution of visually guided
behaviors (Andersen et al., 1985 ; Gauthier et al., 1990 ; Flanders et
al., 1992 ). In particular, we have recently argued that the 3-D
geometry of the eye requires such a transformation for saccades to be
accurate and kinematically correct from all initial eye positions
(Crawford and Guitton, 1997 ; Klier and Crawford, 1997 ). This apparent
contradiction comes from an historically biased mind set. The
eye-to-head reference frame transformation used in some oculomotor
models (e.g., Zee et al., 1976 ) has classically been equated with both
spatial perception and motor control. However, it is easily reconciled
with dynamic retinotopic mapping if one accepts that these are two
separate mechanisms for two separate processes. According to this
composite view, dynamic retinotopic mapping pertains to the initial
perception and memory of visual target locations, whereas an internal
comparison with eye/head position and with construction of signals
defined relative to the head/body (Flanders et al., 1992 ; Brotchie et
al., 1995 ; Crawford and Guitton, 1997 ) is something that occurs
functionally downstream, in the kinematic computations required for the
execution of movement.
These two separate stages of representation and visuomotor execution
are illustrated schematically in Figure
9, in a "conversion-on-demand" model
of visuomotor control. (The predictions of this model for single-unit
recording are provided in Appendix .) In the primary stages, i.e.,
initial perception and memory (Fig. 9A), visual target
direction is stored dynamically in various retinotopic maps. As
described above, these oculocentric representations must be remapped
for each eye movement (Fig. 9B). This is the first stage,
which we believe operates at a relatively global level, either on the
global representation of global visual space (Duhamel et al., 1992 ;
Tian et al., 1996 ), on multiple intended targets (Mazzoni et al., 1996 ;
Snyder et al., 1997 ), or perhaps on both within different parts of the
cortex. The second stage begins with the selection of particular
subsets of visual data (through further attentional and intentional
mechanisms) relevant for behavior (Mazzoni et al., 1996 ). The first
geometric transformation in this second process (Fig. 9C)
would be a position-dependent eye-to-head reference frame
transformation (Zipser and Andersen, 1988 ; Gauthier et al., 1990 ;
Crawford and Guitton, 1997 ), followed by a series of transformations
(Soechting et al., 1991 , 1995 ; Flanders et al., 1992 ) necessary for
motor execution (Fig. 9D-F). Owing to the
computational complexity of such transformations (e.g., Crawford and
Guitton, 1997 ), it is biologically economical to place the global
representation stage as early as possible in this sequence, thereby
avoiding unnecessary computations on inessential data. Thus, the
optimal solution seems to be storage of visual signals in a sensory
frame, held available on demand for the motor control systems of the
brain.

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Figure 9.
Conversion-on-demand hypothesis of visuomotor
representation and control. Object location is initially perceived and
stored in an oculocentric frame (A).
Broken lines denote internally represented vectors.
During intervening saccades, this representation is rotated by an
internal estimate of the inverse of eye rotation in space (see Appendix
). When a final target representation is chosen for action
(B), it is rotated by an internal estimate of eye-in-head orientation to provide a representation in the headcentric frame (C). The visuomotor magnification effect
would most likely occur near this stage. Further compensations for
head-on-torso position provide a body-centered representation
(D). This peripersonal target representation
(Soechting et al., 1991 ; Flanders et al., 1992 ; Brotchie et al., 1995 )
is then converted (through inverse kinematics) into a desired arm
position in multijoint space (E). This stage
seems to optimize kinematic constraints for extended-arm pointing (Hore
et al., 1992 ; Crawford and Vilis, 1995 ) but also optimizes dynamic
constraints related to initial position
(F) for less-constrained pointing
(Soechting et al., 1995 ). Finally, the command for desired arm position
is compared with an internal representation of current arm position
(F) to compute the "motor" error
signal that drives the downstream inverse dynamics and forward dynamics/kinematics of the arm. As outlined in Appendix , we
hypothesize that the conversion from sensory (A,
B) to motor (C, D) frames
occurs between posterior parietal/premotor cortex and primary motor
cortex, perhaps coordinated across the cortex by the caudate loop of
the basal ganglia.
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FOOTNOTES |
Received Aug. 11, 1997; revised Nov. 20, 1997; accepted Nov. 25, 1997.
This work was supported by a Natural Sciences and Engineering Research
Council of Canada Grant to J.D.C. and by the Sloan Foundation. J.D.C is
a Canadian Medical Research Council Scholar and an Alfred P. Sloan
Fellow. We thank Drs. I. Howard, M. Steinbach, K. Grasse, and H. Ono
and two anonymous referees for critical comments. We also thank L. Harris for creative input into Figure 1 and J. Lawrence for technical
assistance.
Correspondence should be addressed to Dr. J. D. Crawford,
Department of Psychology, York University, 4700 Keele Street, Toronto, Ontario, Canada, M3J 1P3.
 |
APPENDIX 1 |
3-D model for noncommutative retinotopic remapping
In our model, retinal error is represented by vectors directed
toward the target in eye coordinates (Crawford and Guitton, 1997 ). The
task then is to counter-rotate the vector representations within this
map each time the eye rotates in space. Our model thus takes the
mathematical form given below, where G is an oculocentric unit vector pointing toward a given target, the vertical and horizontal components of which are specified in the retinotopic map; c
is a scalar representation of depth coded by binocular disparity; and
Er, Hr, and
Br are quaternion representations of eye, head, and body rotation derived from efference and afference copies during an
orienting gaze shift (Radau et al., 1994 ). Rotation of the world
relative to the eye (We) is first computed by
inverting the multiplicative composite of Er,
Hr, and Br:
We = (ErHrRr) 1
(see Tweed and Vilis, 1987 , for definitions of quaternion
multiplication and inversion). This is then used to rotate globally all
retinotopic direction/depth vectors, for i = 1 to
N, into the correct registry with the world:
ciGi(new) = We[ciGi(old)]We 1.
Via attentional/intentional mechanisms, some vectors are then selected
for visuomotor reference frame transformation, modeled as a rotation by
the inverse of an eye position quaternion (Ep) into head coordinates: cG(head) = Ep 1[cG(eye)]Ep
(Crawford and Guitton, 1997 ). This may undergo further reference frame
transformations and be input into the equations that compute the 3-D
kinematics for a specific movement (e.g., Fig. 9).
 |
APPENDIX 2 |
Model predictions
Behavioral predictions
(1) In contrast to the vector-subtraction model of retinotopic
remapping, our noncommutative model predicts that visual targets will
be accurately remembered when a torsional eye movement occurs between
seeing and saccading or pointing toward the target. (2) The same holds
for roll movements of the head. (3) If simulated in three dimensions,
the vector-subtraction model will predict a specific sequential
accumulation of errors as the subject performs a "round-the-clock"
pattern of saccades before indicating remembered target direction,
approximately analogous to the errors simulated by Tweed and Vilis
(1987) . The noncommutative model predicts no such systematic
accumulation of errors.
Single-unit recording
(4) As the neural basis for experiments 1 and 2 above, our
model predicts that remapping will be observed in frontal, parietal, and collicular single-unit activity (e.g., Duhamel et al., 1992 ; Walker
et al., 1995 ; Tian et al., 1996 ) during torsional eye and head
movements, with peripheral representations in effect "circling" around the foveal region. (5) Single units have now been identified in
posterior parietal cortex that carry spatial information during a
delayed-response task and that specifically encode arm movements (Snyder et al., 1997 ). Our model predicts that these will be organized in retinotopic coordinates and will show remapping during a double saccade task. [If these same neurons possess gain fields (Andersen et
al., 1985 ; Brotchie et al., 1995 ), they could theoretically serve a
dual role in the visuomotor eye-to-body reference frame transformation.] (6) Neurons have recently been reported in premotor cortex that encode arm movement direction in retinal coordinates (Mushiake et al., 1997 ). If these carry sustained activity
during delay periods, our model predicts that they will also show
remapping. (7) Arm-related primary motor cortex neurons were not
organized in retinal coordinates (Mushiake et al., 1997 ). Because this
region also shows spatially selective activity that arises quite early in delay periods (Georgopoulos et al., 1982 ), this poses an apparent problem for our model, if the conversion-on-demand only occurs at the
time of movement execution. However, this term refers to selective
conversion, not temporal events. Therefore, the model can allow
selective spatial information to pass into body coordinates at an early
point, but this can still be updated closer to the time of the
movement. This can be tested by recording from monkey primary cortex
during our dynamic look-saccade-point task. If monkeys make
visuomotor calibration errors like those reported here, we predict that
only a small directional modulation (equal to just the bodycentric
error arising from peripheral remapping), if any, will be detectable
around the time of the saccade. If these last three predictions hold,
this will suggest that our conversion-on-demand hypothesis describes
the neural transformations between posterior parietal/premotor cortex
and primary motor cortex.
 |
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