The representation of uniform motion in vision

Perception. 1987;16(2):143-59. doi: 10.1068/p160143.

Abstract

For veridical detection of object motion any moving detecting system must allocate motion appropriately between itself and objects in space. A model for such allocation is developed for simplified situations (points of light in uniform motion in a frontoparallel plane). It is proposed that motion of objects is registered and represented successively at four levels within frames of reference that are defined by the detectors themselves or by their movements. The four levels are referred to as retinocentric, orbitocentric, egocentric, and geocentric. Thus the retinocentric signal is combined with that for eye rotation to give an orbitocentric signal, and the left and right orbitocentric signals are combined to give an egocentric representation. Up to the egocentric level, motion representation is angular rather than three-dimensional. The egocentric signal is combined with signals for head and body movement and for egocentric distance to give a geocentric representation. It is argued that although motion perception is always geocentric, relevant registrations also occur at the three earlier levels. The model is applied to various veridical and nonveridical motion phenomena.

MeSH terms

  • Concept Formation*
  • Depth Perception
  • Form Perception*
  • Humans
  • Kinesthesis
  • Motion Perception*
  • Optical Illusions
  • Psychophysics
  • Visual Fields